Three-Dimensional Game-Based Cardiopulmonary Bypass Training

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Abstract

Background
Cardiopulmonary bypass is a specialized technique requiring high technical skills and generic competencies.

Methods
The Virtual Perfusionist is a 3-dimensional serious game for training nurses in cardiopulmonary bypass management. The game design and the results of a preliminary usability analysis with a group of 28 perfusion nurse students are described. The games played, the errors, and their causes are analyzed. Students’ opinions are measured with an extended System Usability Scale.

Results
The game was well praised by attendees who could complete the learning objectives after a short period of familiarization with the technology.

Conclusions
The game was found useable and satisfying. Further studies will analyze its effectiveness in cardiovascular perfusion education.

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